I have been creating music digitally since 2005 when I discovered MIDI. I started by transcribing my favorite tunes from games by ear, then moved on to writing my own music from scratch. Today, I continue to compose both for fun and for game projects.
COMPLETE TRACKS
A small sampling of music that I've written.
"Up 'N Over"
A bluegrass tune set to appear in my upcoming game for Android, Colton's Runaway Rails. This track is heard during the game's Endless Mode, as the player controls a minecart careening down a randomly-generated, roller-coaster-like track filled with gaps, obstacles, and other hazards.
"Clockwork Castle"
Theme for a stage in a conceptual 3D platformer, set in and around a towering medieval castle and the surrounding village, all of which are heavily augmented with clockwork components which provide electricity and other modern amenities.
"A Light in the Dark"
Creeping strings and percussion for a hypothetical setting of a dark, icy building in a blizzard, with the player led only by a mysterious light that always seems to be hiding just around the next corner.
"Rust Rock Ridge"
A bouncy track meant to invoke images of a sunny, dry forest atop a towering cliff in the peak of summer.
SNIPPETS
Bits and pieces that haven't yet evolved into complete compositions, but which I still feel merit sharing. I'm always jotting down any ideas that pop into my head, and will often go back to them to flesh them out further when inspiration strikes, even years later.
"GBC"
A chiptune piece inspired by a number of Game Boy Color games (hence the title). While it definitely feels more "complete" than most of my snippets, I've never quite felt that it was truly complete for whatever reason.
Guitar Loop
Just a simple little loop-able guitar tune that I haven't yet expanded into a full track.